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*Freelance Traveller

The Electronic Fan-Supported Traveller® Resource

January/February 2024

 

 
Jan/Feb 2024 Department Article Title Author
From the Editor   Jeff Zeitlin
Featured Article
Critics’ Corner
Stranded
Jeff Zeitlin
Double Adventure 3: The Argon Gambit/Death Station
Paul Anuni
Hellion’s Hoard
Paul Anuni
Off the Table: Agent of the Imperium
Shannon Appelecline
Doing It My Way
The Physical World
Richard Honeycutt
Wafer Tech for Mongoose Traveller
“Garnfellow”
Cats of the Far Future
Jo Jaquinta
Raconteurs’ Rest
The Astoundingly True Tale of José Fabuloso [Chapter 7]
Jo Jaquinta
Kurishdam The Club Room: The Ularu
Robert Pearce
Lecture Hall and Library: Jump Destination: Trin
Alvin Plummer
Lecture Hall and Library: Jump Destination: Sombra (Lea en español)
Gaizka Márquez
Columns
Confession of a Newbie Referee: #68: Artistic Maps
Timothy Collinson
Fascinating Flora
Rayel Flytrap
Tom Bladon
In a Store Near You Kwil
Jeff Zeitlin
Multimedia Gallery The Pirates of Drinax Graphic Stories: #10: Mayhem on Marduk
Joe Adams
The Shipyard
Ship Structure and Hull Size Limitations
Christopher Thrash
Active Measures Getting Off the Ground: Two Patron Encounters for Traveller Jim Vassilakos
Getting Off the Ground: Deliver Medicine P-O Bergstedt

Download this issue: ANSI A (US Letter) format or ISO A4 format

The articles listed and linked above are also linked in their appropriate sections of our website.

From the Editor

This issue represents the beginning of Freelance Traveller’s fifteenth year as a PDF magazine, a goal met by few industry magazines at all, and one that we certainly didn’t expect to reach when we floated the concept issue in November of 2009.

That we have lasted through fourteen years and are still going strong is a tribute to the strength and creativity of the Traveller community, with over 45 years of development through multiple versions of the game.

Thank you for sharing your creativity with us, and through us, with others in the community. It’s that sharing that ultimately strengthens the community and keeps Traveller alive, whether it’s done through these pages, through forums and mailing lists, or through programs such as TAS at DTRPG.