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- 101 Cargos (Timothy Collinson) Cargos can make money - or trouble - for player-characters. Here are many ways to do so.
- 101 Cargos (Jeff Zeitlin) Another look at this BITS supplement.
- 101 Governments (Paul Williams) Describing a government in more than just a single letter.
- 101 Lifeforms (Peter Newman) Animals to encounter in play.
- 101 Plots (Timothy Collinson) Over a hundred ways for referees to send players chasing all over the setting.
- 101 Religions (Jeff Zeitlin) A catalog of higher powers
- 101 Rendezvous (Timothy Collinson) Places to meet and things that can happen there.
- 101 Travellers (Timothy Collinson) Looking at the BITS sourcebook for NPCs.
- 21 Organizations ("kafka") Organizations provide a framework for settings. Here are some suggestions.
- 21 Plots (Jeff Zeitlin) Getting Off The Ground in the Gypsy Knights Games setting
- 21 Plots (2nd Edition) (Ewan Quibell) A good source of inspiration
- 21 Plots III ("kafka") More seeds for more adventures
- 21 Plots III (2nd Edition) (Ewan Quibell) Less than inspiring, and setting-specific
- 21 Plots Misbehave ("kafka") Early Traveller's grittiness re-found in the Clement Sector
- 21 Plots Planetside ("kafka") Quick Seeds for Quick Adventures on Quick Worlds
- 21 Plots Samaritan ("kafka") Where the PCs are unequivocably on the side of Right.
- 21 Plots Too ("kafka") Another seed packet for adventures
- 21 Plots Too (Ewan Quibell) Some good twists, but setting-specific
- 21 Plots Go Forth (Ewan Quibell) Possibly useful, but lacks a spark
- 21 Starport Places ("kafka") Looking closer at starports - not just places to fix up and fuel up
- 21 Starport Places (Jeff Zeitlin) A good idea, with minor issues.
- Career Track 1: Medic (Jeff Zeitlin) Tables for generating doctors as characters
- 2300AD: Then and Now (Timothy Collinson) A side-by-side look at two editions of 2300AD
- Aliens of the Rim (Rob Prior) A look at the Traveller: The New Era sourcebook for the Hivers and their main clients.
- Ancient Trails: Witness to History ("kafka") Chasing dreams, in a very literal sense
- Anderson & Felix Guide to Naval Architecture ("kafka") Shipbuilding in Clement Sector
- Anderson & Felix Optional Components Guide (Steve Attwood) Supplementing a shipbuilder's supplement
- The Beyond (Colin Michael) A look at this sector that is - of course - Beyond the Imperial border.
- Traveller-Compatible Product: Career Book 1 (Allen Shock) A look at Spica Publishing's expanded non-military careers, for Mongoose Traveller
- Career Book 1 (Jeff Zeitlin) Spica spices up non-military character generation
- Career Book 1 (Megan Robertson) Spica Publishing expands on non-military careers
- Career Book 2 (Benjamin Pew) A look at additional careers, from Spica Publishing
- Career Companion (Jeff Zeitlin) Customized careers for the Gypsy Knights Games alternative setting
- Career Companion ("kafka") Another look at Gypsy Knights Games' customized careers.
- Denizens II: Biaxial System (Jeff Zeitlin) A different system sourcebook for a different Foreven Sector
- Subsector Sourcebook 1: Cascadia ("kafka") Collecting Quick Worlds yields more than a quick subsector.
- Clement Sector ("kafka") Bringing a sector to life
- Clement Sector (Jeff Zeitlin) An alternate setting for Mongoose Traveller, with ties back to Traveller's roots
- Clement Sector (Megan Robertson) A well-developed alternative setting
- Clement Sector Core Setting (2ed) (Omer G. Joel) A look at the updated core setting book for Gypsy Knights Games' alternative Traveller/Cepheus Engine setting
- Clement Sector Player's Guide (Timothy Collinson) More options for Gypsy Knights Games alternate Traveller setting
- Clement Sector Player's Guide ("kafka") A Clement Sector guide that could have been better.
- The Cascadia Adventures (Timothy Collinson) An examination of the Gypsy Knights Games adventure omnibus.
- The Cascadia Adventures ("kafka") Another look at the Clement Sector omnibus adventures.
- Cascadia Adventures 1: Save Our Ship (Megan Robertson) An adventure in casino courtesies
- Cascadia Adventures 2: The Lost Girl (Megan Robertson) You've saved the ship, now save the girl.
- Cascadia Adventures 3: Fled (Megan Robertson) You've saved the ship and the girl - now save the money, and bring back the thief.
- Dawn Adventures 1: The Subterranean Oceans of Argos Prime (Megan Robertson) Disaster on a world of underground oceans
- Dawn Adventures 2: Hell's Paradise (Megan Robertson) A missing ship and crew is a source of adventure.
- Ships of Clement Sector 4-6: Traders, Scouts and Small Craft ("kafka") Three types of player-class ships
- Ships of Clement Sector 5: Traders and Scouts (Megan Robertson) Five starships suitable for adventures.
- Ships of Clement Sector 10: Lee-class Merchant Vessel (Paul Hillers) A look at a ship that's as important to Clement Sector as the Beowulf is to the Third Imperium
- Skull and Crossbones (Jeff Zeitlin) The definitive sourcebook on piracy
- Manhunters: Bounty Hunters in Clement Sector (Steve Attwood) Hunting the most dangerous game
- The Slide (Jeff Zeitlin) A race between ships of ... questionable virtue
- Wondrous Menagerie (Jeff Zeitlin) Equipping an animal to handle a human's job
- Tree of Life (Jeff Zeitlin) Equipping a human to work without equipment?
- Creatures of Distant Worlds Compendium 1 (Jeff Zeitlin) Exotic animals - and others
- Foreven Worlds: Creatures of Distant Worlds (Bryan Sycamore) Animal Encounters for Traveller
- Foreven Worlds: Creatures of Distant Worlds (Brett Kruger) Cinematic sources for creatures that are anything but mundane.
- d66 Compendium (Jeff Zeitlin) A simple idea, packaged usefully
- Darthanon Queen (Ewan Quibell) A mediocre ship and some mediocre scenarios to go with it.
- Maranatha-Alkahest Sector (Jeffro Johnson) A look at an early licensed sector.
- Diaspora Phoenix (Grahame Mulliss) A New Era novel
- Dra'k'ne Station (Paul Anuni) An unexciting dungeon crawl
- The Early Adventures (Ewan Quibell) A compilation of adventure material from DGP's Travellers' Digest.
- The Travellers' Digest and The Early Adventures (David Johnson) A look at some of the early work that made DGP a 'name' in Traveller
- Encounters in the Phoenix Quadrant (Ewan Quibell) Another mediocre ship and mediocre characters to man it.
- Geptorem (Ewan Quibell) An incomplete module for completists only
- Theta Borealis Sector (Ewan Quibell) An early supplemental sector, well produced, badly written
- A Fistful of Credits (Ewan Quibell) Uneven and arbitrary, but with some usable ideas
- Escape (Ewan Quibell) Escape from the Aslan!
- The Experiments: A One-Shot Scenario (Timothy Collinson) Four hours of fun, ideal for a con.
- Traveller's Aide #9 - Fighting Ships of the Solomani (Martin Lamar) A look at the Solomani fleet and doctrine.
- Flynn's Guide to Alien Creation ("kafka") A look at building Space Opera aliens while avoiding Space Opera clichés.
- Flynn's Guide to Magic in Traveller (Jeff Zeitlin) A look at a formal skill-based system for magic in Traveller.
- Cepheus Engine System Reference Document (Jeff Zeitlin) Core rules, Open Game, familiar, and compatible.
- Cepheus Light: Three Formats (Steve Attwood) An excellent streamlining of the Cepheus Engine
- Cepheus Deluxe (Carlos Alos-Ferrer) Expanding on Cepheus Light, but with flaws
- Cepheus Deluxe (Brett Kruger) A good ruleset for quick games
- Gateway to Destiny (Joel Benford) A look at a sourcebook for Milieu 1000.
- Gazelle-class Close Escort Deck Plans (Ewan Quibell) A useful but uninspiring look at a ship with potential
- Venture Class Frontier Courier (Jeff Zeitlin) Neither fish nor fowl, but possibly a good choice anyway
- Venture Class Frontier Courier (Paul Anuni) A flawed document for a flawed design
- Travellers' Aide #2 - Grand Endeavor (Mark Urbin) (Mark Urbin) A look at a collection of stories set during the Interstellar Wars or in the Year 1000 era.
- Glimmerdrift Reaches (Joseph Kimball) An early version of a sector on the trailing edge of the Imperium
- Grand Safari ("kafka") Exploring the wildlife
- Grand Safari (Megan Robertson) Adventures, Clement Sector style - beyond the edge of the sector.
- GURPS Traveller (Brian Christopher Misiaszek) A review of the core sourcebook for Traveller under the GURPS system.
- Hub Federation (Megan Robertson) A look at the central polity of the GKG alternate setting
- Hub Federation ("kafka") The focal setting book for GKG's ATU
- Hub Federation Ground Forces (Megan Robertson) Boots in the mud - Clement Sector style
- Hub Federation Ground Forces ("kafka") A look at what it takes to hold a world in Clement Sector
- Hub Federation Navy (Megan Robertson) Mixing German and British traditions in a well-designed career
- Hub Federation Navy ("kafka") A look at the major interstellar force in Clement Sector.
- A Selection of GKG Traveller ("kafka") A brief look at some of the early GKG products.
- Hyperlite: The Sirius Treaty (Tim Bancroft) An overview of a non-Traveller product based on the Traveller SRD.
- Hyperlite: The Sirius Treaty (Jeff Zeitlin) An independent look at a Traveller variant
- System Book 1: Katringa (Timothy Collinson) An entire system, in coherent and well-developed detail.
- The Khiidkar Incident (Timothy Collinson) The second adventure from BITS.
- The Long Way Home (Timothy Collinson) The first BITS adventure supplement for Marc Miller's Traveller.
- Marc Miller's Traveller (Joseph E. Walsh) The core rules for the fourth edition of Traveller.
- Marc Miller's Traveller: Starships (reviewed by Richard Crowley) Starships and rules for designing them
- Mercator (Benjamin Pew) A look at a low-tech supplement for Classic Traveller
- EPIC Adventure 4: Merchant Cruiser (Ewan D. Quibell) Trading on the Imperial fringe.
- Merchants and Merchandise (Colin Michael) An early expansion of the Merchant career.
- Merchants and Merchandise (Paul Anuni) A more in-depth look at the Merchant career expansion from Paranoia Press.
- Milieu 0 Campaign (Leroy Guatney) A look at the Imperium in its earliest days.
- Traveller5: First Impressions (Timothy Collinson) Five is Four Plus, and T5 is T4 Plus, according to this reviewer...
- Traveller5 (Chuck Frizzell) The newest Traveller core rules.
- Cirque (Jeff Zeitlin) The circus is coming to town, and it looks promising.
- Cirque (Timothy Collinson) A look at the final product of this long-awaited Traveller5 campaign.
- Mongoose Traveller (Jeff Zeitlin) A look at the core rules from the Mongoose Traveller line
- Mongoose Traveller - The Spinward Marches (Jeff Zeitlin) A Classic Area of Classic Traveller, for the latest release from Mongoose
- Mongoose Traveller - 760 Patrons (Jeff Zeitlin) Close Encounters of the Random Kind
- Mongoose Traveller Supplement 1: 760 Patrons, Second Edition ("kafka") 760 Patrons, remade and expanded
- Mongoose Traveller Supplement 1: 760 Patrons, Second Edition (Megan Robertson) A mini-treasury of patrons and patron encounters
- Mongoose Traveller - Mercenary (Allen Shock) A look at the expanded Army and Marine careers for Mongoose Traveller
- Mongoose Traveller Book 1: Mercenary (Second Edition) ("kafka") Boots on the ground, remade
- Mongoose Traveller - High Guard (Jeff Zeitlin) A look at the second expanded career book.
- Mongoose Traveller Supplement 2 - Traders and Gunboats (Jeff Zeitlin) Small Craft and starships up to 1000 tons.
- Mongoose Traveller Adventure 1 - Beltstrike (Jeff Zeitlin) Belters and prospecting and more...
- Mongoose Traveller Adventure 1: Beltstrike (Megan Robertson) Another look at this belter campaign
- Mongoose Traveller Supplement 3 - Fighting Ships (Martin Lamar) From fighters to carriers, destroyers to dreadnoughts, a representative selection of ships.
- Mongoose Traveller Supplement 3 - Fighting Ships (Jeff Zeitlin) From fighters to carriers, destroyers to dreadnoughts, a representative selection of ships.
- Mongoose Traveller Pocket Rulebook (Jeff Zeitlin) A compact edition of the Mongoose Traveller Core Rulebook
- Mongoose Traveller - An Introduction to Traveller (Jeff Zeitlin) A minimum usable set of rules for getting your feet wet.
- Mongoose Traveller Adventure 2 - Prison Planet (Jeff Zeitlin) A look at what penalties the PCs might pay for being PCs.
- Mongoose Traveller Adventure 2 - Prison Planet (Megan Robertson) Another look at incarceration
- Mongoose Traveller - Scout (Jeff Zeitlin) A look at the Scout character type
- Mongoose Traveller: The Universe of Babylon-5 (Lorcan Nagle) An extensive review of the first licensed setting for Mongoose Publishing's Traveller line
- Mongoose Traveller - Agent (Nik Kraakenes) A look at the character/career book for a very ... flexible ... character type.
- Mongoose Traveller - Psion (Jeff Zeitlin) On the matter of mind over matter.
- Mongoose Traveller - Psion (Paul Anuni) Mind over Matter taken to the next level
- Mongoose Traveller: Babylon 5 - The Trouble With Drazi (Jeff Zeitlin) An adventure set in the Babylon 5 universe.
- Mongoose Traveller - Scoundrel (Jeff Zeitlin) Adding color to ... colorful ... characters.
- Mongoose Traveller - Alien Module 1: Aslan (Doc Kinne) A look at the latest presentation of one of Traveller's Major Races
- Mongoose Traveller - Alien Module 1: Aslan (Jeff Zeitlin) Another look at a favorite alien race
- Mongoose Traveller Supplement 4 - Central Supply Catalogue (Jeff Zeitlin) What the well-prepared adventurer has sent to him so that he CAN prepare...
- Mongoose Traveller - Alien Module 2: Vargr (Doc Kinne) A new look at a second Major Race.
- Mongoose Traveller: Strontium Dog - Bounties and Warrants (Jeff Zeitlin) Adventure Seeds for Strontium Dog
- Mongoose Traveller - The Third Imperium: Sector Map Packs (Jeff Zeitlin) A brief look at the poster maps for the Third Imperium setting
- Mongoose Traveller Book 7: Merchant Prince (Jeff Zeitlin) Expanding on trade opens up new campaign opportunities
- Mongoose Traveller Book 7: Merchant Prince (Megan Robertson) Expanding on the core Merchant career.
- Mongoose Traveller: Compendium 1 (Jeff Zeitlin) Signs and Portents for Traveller, distilled
- Mongoose Traveller Compendium 1 ("kafka") Another look at the compilation from Signs and Portents
- Mongoose Traveller: Dilettante (Jeff Zeitlin) Looking at the wealthy traveller
- Mongoose Traveller: The Third Imperium - Alien Module 3: Darrians ("kafka") A minor human race with a major political effect
- Mongoose Traveller: The Third Imperium - Sector Fleet ("kafka") A view of fleet organization in the official Traveller setting
- Mongoose Traveller: The Third Imperium - Crowded Hours (Jeff Zeitlin) A set of prepackaged adventures for Traveller
- Mongoose Traveller: The Third Imperium - Crowded Hours ("kafka") Another look at this bundle of Avenger adventures.
- Mongoose Traveller Book 9: Robot (Jeff Zeitlin) More than just iron men.
- Mongoose Traveller Book 9: Robot ("kafka") Another look at this add-on rulebook.
- Mongoose Traveller: The Third Imperium: Starports ("kafka") A look at the anchors of interstellar societies
- Mongoose Traveller LBB9: Library Data ("kafka") Broad but not deep, an information capsule for Mongoose Traveller's Third Imperium setting
- Mongoose Traveller: LBB9: Library Data (Megan Robertson) Another look at a mini-encyclopedia
- Mongoose Traveller - The Third Imperium: Tripwire (Jeff Zeitlin) Counterespionage and violence on the frontier.
- Mongoose Traveller Supplement 11: Animal Encounters ("kafka") Wildlife in its original sense
- Mongoose Traveller Supplement 11: Animal Encounters (Megan Robertson) Making wildlife a part of your campaign.
- Mongoose Traveller Supplement 10: Merchants and Cruisers ("kafka") More info about more starships
- Mongoose Traveller Supplement 12: Dynasty (Jeff Zeitlin) Governments, Megacorporations, Religious Hierarchies... and how to "play" them.
- Mongoose Traveller Supplement 12: Dynasty ("kafka") The Polity as Character
- Mongoose Traveller Supplement 8: Cybernetics ("kafka") From enhanced prosthetics to cyborgs
- Mongoose Traveller Supplement 8: Cybernetics (Megan Robertson) When body parts are replaceable.
- Mongoose Traveller: The Third Imperium: Reft Sector (Harry Bryan) A look at one of the lesser-known sectors, but with high adventuring potential.
- Mongoose Traveller: The Third Imperium: Alien Module 4: Zhodani ("kafka") The latest view of a psionics-centered human society
- Mongoose Traveller Supplement 9: Campaign Guide (Jeff Zeitlin) More a referee's "toolkit" than a "guide".
- Mongoose Traveller Supplement 9: Campaign Guide ("kafka") Not living up to the hype
- Mongoose Traveller: 2300AD ("kafka") A look at the Mongoose Traveller rework of a GDW classic
- Mongoose Traveller: 2300AD (Megan Robertson) Another look at the core rulebook for an alternate setting.
- Mongoose Traveller: Spinward Encounters (Jeff Zeitlin) A set of adventures for the Spinward Marches
- Mongoose Traveller: The Third Imperium - Spinward Encounters ("kafka") Another look at spinward adventures
- Mongoose Traveller Supplement 5-6: The Vehicle Handbook (Jeff Zeitlin) Mongoose's second try at a vehicle design system
- Mongoose Traveller: Compendium 2 (Timothy Collinson) More good stuff collected from Signs and Portents.
- Mongoose Traveller: The Third Imperium: Alien Module 5: Solomani (Jeff Zeitlin) A new look at the True Men hailing from humaniti's home.
- Mongoose Traveller: The Third Imperium: Deneb Sector ("kafka") A long-established sector with something for everyone.
- Mongoose Traveller - The Third Imperium - Minor Alien Module 1: Luriani (Jeff Zeitlin) A well-written treatment of a minor race.
- Mongoose Traveller Supplement 7: 1,001 Characters (Jeff Zeitlin) NPCs galore
- Mongoose Traveller Supplement 7: 1,001 Characters (Megan Robertson) Pregenerated characters, ready to run.
- Mongoose Traveller Adventure 3: Trillion Credit Squadron ("kafka") Building the Line of Battle
- Mongoose Traveller Supplement 13: Starport Encounters (Timothy Collinson) Ships and crews, passengers, and cargos, in one neat bundle.
- Mongoose Traveller: The Third Imperium: Solomani Rim ("kafka") Imperial and Solomani both
- Mongoose Traveller Supplement 15: Powers and Prinicipalities (Timothy Collinson) Governments, corporations, and religions all wield power, and you'll find them here.
- Mongoose Traveller Special Supplement 4: Rescue Ops (Jeff Zeitlin) Going in to get others out
- Mongoose Traveller: Judge Dredd (Megan Robertson) 2000AD's Mega City One setting, brought to Traveller
- Mongoose Traveller Referee's Aid 7: Type R Subsidized Merchant (Paul Hillers) A detailed look at an old standby
- Mongoose Traveller: The Third Imperium: Borderland Profile: Tanith (Paul Hillers) Profiling a mercenary world on the Imperial frontier
- Mongoose Traveller Supplement 14: Space Stations (Jeff Zeitlin) More than filling stations and mini-malls
- Mongoose Traveller Supplement 14: Space Stations ("kafka") Generally disappointing
- Mongoose Traveller Campaign 1: Secret of the Ancients ("kafka") A new version of an old idea
- Mongoose Traveller Adventure 4: Into the Unknown (Jeff Zeitlin) A planetary survey turns into something unexpected.
- Traveller J Core Rulebook (Beta) (Megan Robertson) An early look at Mongoose's revamping of Traveller.
- Mongoose Traveller 2nd Ed. High Guard (Megan Robertson) Shipbuilding and more, for the revised Traveller system.
- Mongoose Traveller 2nd Ed. High Guard: Aslan (Megan Robertson) A look at the ships of one of Traveller's Major Races
- Mongoose Traveller 2nd Edition: The Pirates of Drinax: The Theev Cluster (Megan Robertson) A look at a where ethics may be challenged.
- Mongoose Traveller 2nd Edition: The Pirates of Drinax: The Torpol Cluster (Megan Robertson) A crossroads in the Reaches
- Mongoose Traveller 2nd Ed. Vehicle Handbook (Megan Robertson) From wagons and walkers to jets and ornithopters, getting around, planetside
- Mongoose Traveller 2nd Edition: The Great Rift (Jeff Zeitlin) Fewer stars, more interest
- Mongoose Traveller 2nd Edition Central Supply Catalogue (Megan Robertson) It's not ... quite ... the original Sears Catalogue
- Mongoose Traveller 2nd Edition Central Supply Catalogue (Mike Mekler) Lots of Stuff, enjoyably presented
- Mongoose Traveller 2nd Edition: Reft (Jeff Zeitlin) The Imperial key to crossing the Great Rift
- Mongoose Traveller 2nd Edition: The Great Rift: Touchstone and Afawahisa (Jeff Zeitlin) Two sectors of the Great Rift provide some interesting opportunities
- Mongoose Traveller 2nd Edition: Deep Space Exploration Handbook (Jeff Zeitlin) Going beyond the frontier, organized.
- Mongoose Traveller 2nd Edition: High Guard: Deployment Shuttle (Megan Robertson) Utility vehicle takes on a whole new meaning
- Mongoose Traveller 2nd Edition: Reach Adventures 2: Theories of Everything (Megan Robertson) A group of scientists and their lab ship - and the PCs
- Mongoose Traveller 2nd Edition: Reach Adventure 2: Theories of Everything ("the Guvnor") A good follow-on for Reach Adventure 1
- Mongoose Traveller 2nd Edition: Great Rift Adventure 1: Islands in the Rift (Jeff Zeitlin) A trip through the Islands, with complications
- Mongoose Traveller 2nd Edition: Marches Adventure 1: High and Dry (Megan Robertson) Acquiring the ubiquitous Scout/Courier
- Mongoose Traveller 2nd Edition: Great Rift Adventure 2: Deepnight Endeavour (Jeff Zeitlin) A lost ship, found...
- Mongoose Traveller 2nd Edition: Reach Adventure 1: Marooned on Marduk (Megan Robertson) A short and wide-open setup
- Mongoose Traveller 2nd Edition: Reach Adventure 1: Marooned on Marduk ('the Guvnor') A well-written adventure from a respected Traveller author
- Mongoose Traveller 2nd Edition: Great Rift Adventure 3: Flatlined (Jeff Zeitlin) No memory, no resources; now what?
- Mongoose Traveller 2nd Edition Referee's Screen (Megan Robertson) Pretty pictures, and useful tables
- Mongoose Traveller 2nd Edition Starter Set (Boxed) (Jeff Zeitlin) Enough Traveller to get started usefully, in one purchase.
- Mongoose Traveller 2nd Edition: Reach Adventure 3: The Calixcuel Incident (Megan Robertson) Underwater disaster
- Mongoose Traveller 2nd Edition: Element Cruisers Boxed Set (Jeff Zeitlin) A class of cruisers, a guide to using them, an example, and deck plans - well-developed
- Mongoose Traveller 2nd Edition: Reach Adventure 4: Last Flight of the Amuar (Megan Robertson) Good potential, but it seems like more of an outline for a minicampaign than it does a minicampaign
- Mongoose Traveller 2nd Edition: Behind the Claw (Timothy Collinson) Mongoose looks at Deneb and the Spinward Marches
- Mongoose Traveller 2nd Edition: Reach Adventure 5: The Borderland Run (Paul Anuni) A good adventure with many possibilities
- Mongoose Traveller 2nd Edition: Sector Construction Guide (Jeff Zeitlin) A guide to thinking about sector development, rather than the mechanics
- Stranded (Jeff Zeitlin) The PCs probably can’t wait for rescue
- Mercenary: A Quick First Look (Timothy Collinson) The Mongoose Mercenary Kickstarter delivers in spades (or should that be in entrenching tools?)!
- Three Supplements for Mongoose Traveller 1st Edition ("kafka") Bits of BITS, all collected
- Journal of the Travellers' Aid Society (Timothy Collinson) The latest incarnation, with updated reprints and new material
- 2300AD: Grendelssaga ("kafka") Crossing over between Adventure/Campaign and Sourcebook
- 2300AD: Atlas of the French Arm (Megan Robertson) A look at an important part of the 2300AD starscape
- 2300AD: Ships of the French Arm (Megan Robertson) What you'll see to get from A to B
- 2300AD: Libreville: Corruption in the Core Worlds (Megan Robertson) Styled as "Xanadu on the Atlantic", there's more to it than stately pleasure domes
- 2300AD: French Arm Adventures ("kafka") Gritty, down-to-earth adventures, even nowhere near Earth.
- 2300AD: French Arm Adventures (Megan Robertson) Classic 2300AD adventures, repackaged for the Mongoose Traveller rules
- 2300AD: Tools for Frontier Living (Megan Robertson) More than just a shopping list, for brave new worlds
- 2300AD: Hard Suits, Combat Walkers, and Battlesuits (Megan Robertson) More than a 'bulletproof' vest
- Cowboys vs. Xenomorphs ("kafka") Traveller in the Old West, with a twist.
- Buch 0: Eine Einführung (Timothy Collinson) An Introduction to Traveller, in German (13Mann Translation)
- Spinwarts-Marken (Timothy Collinson) a look at 13Mann's German translation of Mongoose's Spinward Marches sourcebook
- One-Act Adventures: Vengeance by Proxy (Jeff Zeitlin) A quick and flexible adventure
- Three for 2300AD (Timothy Collinson) Capsule reviews of Terror's Lair, The Tricolore's Shadow, and Special Supplement 1: Biotech Vehicles, all from Mongoose.
- CD-ROM: The Journal of the Travellers' Aid Society (Paul Havoc) The Classic Traveller 'House' magazine on CD
- CD-ROM: 2300AD (Jeff Zeitlin) Traveller wasn't GDW's only SF RPG...
- CD-ROM: Traveller20 (Jeff Zeitlin) The Gateway canon, complete
- CD-ROM: Classic Traveller (Jeff Zeitlin) The first ten years of Traveller
- CD-ROM: Apocrypha 1 (Jeff Zeitlin) Classic Traveller from Gamelords and FASA.
- CD-ROM: Apocrypha II - Judges' Guild et alia (Jeff Zeitlin) Non-canonical, but useful and interesting from the historical view
- CD-ROM: Apocrypha III - The Lost Supplements (Jeff Zeitlin) A collection of items that were intended for commercial publication, but never made it.
- CD-ROM: GURPS Traveller (Thomas Jones-Low) The SJG alternate timeline using GURPS rules
- Adventure 1: The Kinunir (Michael Thompson) A look at the earliest Traveller adventure
- Adventure 8: Prison Planet (Luke Gearing) A classic Traveller adventure that heralded the style of later adventures
- Reign of Discordia - Traveller Edition ("kafka") A first look at another setting for Mongoose's implementation of the Traveller ruleset.
- Reign of Discordia - Traveller Edition (Jeff Zeitlin) Another look at this post-Imperial space-operatic setting
- Golden Age Stareships Compilation 1-5 (Jeff Zeitlin) Five starships from past versions of Traveller, updated for Mongoose Traveller
- Patron Encounters (Jeff Zeitlin) Inspiration, compact and familiar
- 1248 Sourcebook 1: Out of the Darkness (Bruce Johnson) Continuing GDW's story
- 1248 Sourcebook 1: Out of the Darkness (William Wilson) Continuing GDW's story
- 1248 Sourcebook 3: The Spinward States (David Johnson) Fast forwarding the area "behind the claw" to a century after the Rebellion
- Nemesis-class Pursuit Ship (Jeff Zeitlin) A writeup of a good ship could be better
- Orbital ("kafka") Traveller, as near-future hard SF
- Outpost Mars ("kafka") Traveller meets technothriller
- Vacc Suit (Timothy Collinson) A staple of SF gaming, for Zozer's Orbital setting.
- Attack Squadron: Roswell ("kafka") UFOlogy meets Traveller
- Alien Breeds (Omer G. Joel) Bringing in the familiar, and making it unfamiliar
- Outer Veil ("kafka") Hard SF and early tech, but still unquestionably Traveller.
- Power Projection: Fleet (Ray Garbee) A game for resolving fleet actions.
- Keepers of the Flame - the Regency Sourcebook (Christopher Griffen) A look at the sourcebook for Traveller: The New Era for adventuring in the remnants of the Imperium.
- The Scotian Huntress Campaign (Paul Anuni) A four-adventure mini-campaign from the early days of Traveller
- Flight of the Stag (Paul Anuni) An early Fifth Frontier War adventure/mini-campaign
- Hellion’s Hoard (Paul Anuni) A potentially lucrative charter, but...
- Scouts and Assassins (Colin Michael) An early third-party attempt to detail the Scout Service.
- Scouts and Assassins (Paul Anuni) An alternative to Classic Traveller Book 6, not quite as good as the GDW offerring.
- SORAG (Colin Michael) A focus on the Zhodani secret intelligence agency.
- SORAG (Jeff Zeitlin) A closer look at one author’s idea of a Zhodani secret intelligence agency.
- Spacedogs (Timothy Collinson) A look at this BITS adventure for Vargr PCs.
- The Stazhlekh Report/The Harrensa Project (Ewan D. Quibell) Two adventures in one volume, from FASA.
- The Legend of the Sky Raiders (Ewan Quibell) Almost as good as its reputation
- Uragyad'n of the Seven Pillars (Paul Anuni) Lawrence of Arabia may have done it first, but it can be done all over again...
- The Sydymic Outworlds Cluster (Ewan Quibell)
- Tancred (Ewan Quibell) A look at an early planetary setting for Classic Traveller
- Traveller Collector's Edition (Books 0-8) (Colin Michael) A look at the first of the Far Future Enterprises reprints of the Classic Traveller material.
- Traveller HERO (Jeff Zeitlin)
- Twilight Sector Campaign Sourcebook (Richard Hazlewood) A look at an alternative setting for Traveller
- Twilight Sector Campaign Sourcebook, Revised Edition (Richard Hazlewood) A look at the revision of an alternative setting for Traveller
- Twilight Sector Campaign Sourcebook, Revised Edition ("kafka") Another look at the update to TerraSol Games' alternate Traveller setting.
- Twilight Sector Setting Update Alpha ("kafka") Further whetting appetites for an alternative Traveller setting
- Tinker, Spacer, Psion, Spy (Jeff Zeitlin) Terra/Sol Games offers a set of career options for their Twilight Sector setting.
- Twilight Sector: Beyond the Open Door ("kafka") An alternate-setting adventure/campaign with something for everyone.
- Shipbook: Mirador ("kafka") A mediocre treatment of a flexible design
- Shipbook: Mirador (Jeff Zeitlin) A good ship, but the treatment could have been better.
- Six Guns: Gauss Weapons ("kafka") A look at a look at gauss weapons
- Six Guns Rescue Organizations ("kafka") Paramedics, Boy Scouts, Coast Guard, ... all these and more fit under this banner
- Six Guns: Lasers (Jeff Zeitlin) Light weapons
- Six Guns: Lasers ("kafka") From battery backpacks to high-energy handguns
- Starfarer's Gazette #1 ("kafka") A "house 'zine" for the Twilight Sector setting.
- Starfarer's Gazette #2 ("kafka") Profiling a single world, well
- Techbook: Chrome (Richard Hazlewood) A look at alternative rules equipment for cybernetics.
- Techbook: Chrome ("kafka") Another look at Terra/Sol's cyberpunk supplement for Traveller
- Netherell ("kafka") A look at Terra/Sol's fantasy crossover setting for Traveller.
- The Beast of Karridan's Hollow ("kafka") A solid adventure for Terra/Sol's Traveller fantasy setting.
- Technical Manual 1: Reprieve-class Escape Pod (Timothy Collinson) More than just a space bubble, when you have less than a working ship
- TYPE S (Allen Shock) A look at the first Comstar/Avenger product for Mongoose Traveller
- Vampire Fleets (Jeff Zeitlin) A look at the Virus sourcebook for Traveller: The New Era.
- Vanguard Reaches (Colin Michael) A brief look at this area well outside the Imperium.
- Travellers' Aide #1 - Personal Weapons of Charted Space (Matthew Bond) (Matthew Bond) A look at this first supplement for d20 and Classic Traveller.
- Travellers' Aide #1 - Personal Weapons of Charted Space (Megan Roberton) (Megan Robertson) Another look at this d20 and Classic Traveller supplement.
- Travellers' Aide #1 - Personal Weapons of Charted Space (Mark Urbin) (Mark Urbin) Another review of this supplement for d20 and Classic Traveller.
- Why Classic Traveller? (Mark Knights) There are reasons to like CT. Here's how I got started, and why I stay.
- Behind the Claw Podcasts (Timothy Collinson) A bibliophile gives a listen
- Three Blind Mice (Jeff Zeitlin) A well-done adventure, deserving of not being spoiled.
- Ship Files: Polixenes-class Courier (Omer G. Joel) An alternative to the classic Type S
- Caennai-Class Merchanter (Omer G. Joel) A different take on the merchant ship
- The Space Patrol (Jeff Zeitlin) A look into alternate anti-piracy
- Encyclopaedia Dagudashaag (Timothy Collinson) A reference work that sets the standard
- These Stars Are Ours! (Timothy Collinson) Nearby in the Near Future
- Variant Psionics for the Cepheus Engine (Robert Weaver) A look at some alternatives to the standard Traveller psionics
- Borderlands Adventure 1: Wreck in the Ring (Jeff Zeitlin) Salvaging from a wreck, at cross-purposes.
- Signal 99 (Robert Weaver) A distress call leads to adventure
- RHI Sandpiper Light Trader (Omer G. Joel) A compact ship in three variations
- Two Days on Carsten (Jeff Zeitlin) Filling in the gaps in a campaign with adventure
- The Zhodani Candidate (Megan Robertson) A high-level adventure originally from TravCon UK
- See How They Run (Jeff Zeitlin) Zhodani Exploratory Trade and more
- The Michael Brown Corpus (Timothy Collinson) One page at a time is still quite a lot.
- Hostile: A Gritty Sci-Fi RPG (Omer G. Joel) Alien, Red Dwarf, and Blade Runner, Traveller style!
- Atlas of the Imperium: Second Survey (Timothy Collinson) From website to table, via copy shop
- Darkest Stars Fanzine (Timothy Collinson) A back-to-basics Traveller fanzine
- Cepheus Journal (Jeff Zeitlin) A high-quality fanzine for Cepheus Engine
- Express Boat, Tender, and Scout (Ewan Quibell) An early battlemap product which could have been better
- Precinct 12 (Jeff Zeitlin) Adventuring as sctive-duty police
- Cardboard Heroes (Ewan Quibell) Not ideal for the purpose
- Players Guide to Solo Roleplaying (Jeff Zeitlin) One way of "getting your fix" if you can't find a group
- The Evening Star (Ewan Quibell) An early supplement on a topic that's been done better since
- Alien Module 7: Hivers (Jeff Zeitlin) A close look at the most enigmatic of Classic Traveller's Major Races
- The Sword of Cepheus (Jeff Zeitlin) Fantasy rules, compatibly
- Barreller (Ewan Quibell) a usable product that could be improved
- Starships Book IIOO: Cruise Ship (Paul Anuni) A big ship that needs a big dose of imagination
- The Second Scions' Society (Jeff Zeitlin) When you're the spare, not the heir, there's still adventure in the air
- A Travellers' Dozen (Ewan Quibell) More than the cover says
- Alien Realms (Paul Anuni) Non-human adventures that stand the test of time
- A Gift Brought More Precious (Timothy Collinson) A short Valentine's Day review of a short Valentine's Day adventure
- Trade Empire-class Commercial Transport (Paul Hillers) Well-designed, but with some interesting decisions
- Minor Loot (or, What's In This Guy's Pockets?) (Ewan Quibell) Not useless, but ... maybe not worth the buck
- No Questions Asked (Jeff Zeitlin) Barely a seed, not really an adventure
- Patrons of the Frontiers of Space (Ewan Quibell) Patron encounters are a dime a dozen... keep the dime.
- A Rift in Time (Jeff Zeitlin) There might not be any profit in fixing the problem
- Voices of the Bygone (Ewan Quibell) A good Amber Zone from an author who consistently writes good Amber Zones
- Danifred Class Light Trader (Paul Anuni) Perhaps not as good as an Empress Marava, but an interesting alternative.
- Double Adventure 3: The Argon Gambit/Death Station (Paul Anuni) Early adventures that show their age, but aren’t complete flops.
- Double Adventure 4: Marooned/Marooned Alone (Paul Anuni) A good concept, but one that could have been executed better.
- Introductory Adventure: The Imperial Fringe (Paul Anuni) Less an introductory adventure than one that can have other adventures hung from it.
- LOCALE: Startowns (Jeff Zeitlin) You can take a walk down the startown’s ‘main drag’, but you need to define the ‘main drag’ first.
- Mirabilis (“Pookie”) The Prisoners’ Dilemma, imported to Traveller.
- RPGSuite (Jeff Zeitlin) Character generation, on your computer.
- Explanator (Jeff Zeitlin) Quick library data for a world
- Ad Astra Miniatures: Beowulf and Type S (Shelby Michlin) Licensed Traveller Miniatures, close up
- Other People's Toys Reviews of useful or interesting non-Traveller products
- Off The Table Fiction reviews, linked to Traveller
- LinkLooks This section of Critic's Corner concentrates on websites.